Hitman’s mechanics translate well to a 007 experience, though they’re sadly watered down.
Hired Gun turns its back to all that’s promising about Games Workshop’s fiction.
The choices you make throughout The Outer Zone’s engrossing cyberpunk therapy adventure may just keep you up at night.
Even after getting used to everything that Biomutant throws at you, the array of options at your disposal spreads the game rather thin.
The game’s top-down perspective is quite zoomed in, amplifying the gorgeous details of the storybook art style.
The game branches the series out in new directions without trying to fix what wasn’t broken about its predecessor.
Housemarque’s brilliant roguelike is so immersive that it’s viscerally hard to walk away from it.
The extensive refinement allows for a better appraisal of a game that swung and missed on its initial release.
Judgment isn’t quite so ready to put away childish things.
At its best, Outriders is a looter shooter that’s surprisingly generous with its loot.
Poison Control rarely goes beyond the cheap laughs to be had from its story.
FOMO has never been more palpable in a video game than it is in Before Your Eyes.
It Takes Two sets us adrift in the field of couples therapy.
Mundaun’s greatest achievement is the Swiss Alps setting that’s brought to life with tangible vigor.
Loop Hero functions as a statement of persistence in the face of the seemingly insurmountable.
Cyber Shadow is every bit as challenging as its pedigree suggests, but the game takes care to space out its most demanding segments.
Strikers is still a well-earned vacation for our heroes, an emphatic, energetic punctuation mark to a much larger experience.
Bowser’s Fury finds Nintendo again pushing the envelope of Super Mario Bros. in exciting directions.
The game sustains an ominous atmosphere as it channels recognizable childhood fears.
The gameplay throughout isn’t freighted with moral urgency, which is disappointing given the game’s eco-terrorist themes.
Nuclear Jenga, anyone?